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Kerbal space program steam workshop9/26/2023 I know Squad commented that's on the roadmap at some point though.Īnyway, back to Steam Workshop: I think it would become a mess. The only platform differentiation I can think of that exists right now is the fact that OSX doesn't have a 64 bit executable yet. It destroys the (mostly) level playing field that KSP offers to users of all systems. In fact it's the same as Squad saying they'll use PhysX or CUDA GPU acceleration for NVidia GPUs to calculate physics more efficiently so that people who have NVidia cards could build 2000-3000 part stations. The problem with Steam Workshop is that a large portion of the userbase doesn't use Steam.
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